[Python] 纯文本查看 复制代码
import pygame
import sys
import random
from pygame.locals import *
pygame.init()
DISPLAY = pygame.display.set_mode((800, 800))
pygame.display.set_caption('贪吃蛇')
FPSCLOCK = pygame.time.Clock()
WHITE = pygame.Color(225, 225, 225)
COLORS =[(236,113,95),(243,168,60),(182,218,228),(128,128,128),(246,210,210),(225,225,100)]
x_1 = [300,200,100]
y_1 = [300,200,100]
snake_Head = [100, 100]
snake_Body = [[80, 100], [60, 100], [40, 100]]
direction = "right"
changeDirection = direction
food_Postion = [random.choice(x_1),random.choice(y_1)]
food_Total = 1
def drawSnake(snake_Body):
for i in snake_Body:
pygame.draw.rect(DISPLAY, random.choice(COLORS), Rect(i[0], i[1], 20, 20))
def drawFood(food_Postion):
pygame.draw.rect(DISPLAY, random.choice(COLORS), Rect(
food_Postion[0], food_Postion[1], 20, 20))
def gameover():
pygame.quit()
sys.exit()
game_flag = True
while game_flag:
DISPLAY.fill(WHITE)
drawSnake(snake_Body)
drawFood(food_Postion)
game_speed = 1+len(snake_Body)//3
pygame.display.flip()
FPSCLOCK.tick(game_speed)
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
elif event.type == KEYDOWN:
if event.key == K_RIGHT or event.key == K_d:
changeDirection = 'right'
if event.key == K_LEFT or event.key == K_a:
changeDirection = 'left'
if event.key == K_UP or event.key == K_w:
changeDirection = 'up'
if event.key == K_DOWN or event.key == K_s:
changeDirection = 'down'
if event.key == KSCAN_ESCAPE:
pygame.event.post(pygame.event.Event(QUIT))
if changeDirection == 'right' and not direction == 'left':
direction = changeDirection
if changeDirection == 'left' and not direction == 'right':
direction = changeDirection
if changeDirection == 'up' and not direction == 'down':
direction = changeDirection
if changeDirection == 'down' and not direction == 'up':
direction = changeDirection
if direction == 'right':
snake_Head[0] += 20
if direction == 'left':
snake_Head[0] -= 20
if direction == 'up':
snake_Head[1] -= 20
if direction == 'down':
snake_Head[1] += 20
snake_Body.insert(0, list(snake_Head))
if snake_Head[0] == food_Postion[0] and snake_Head[1] == food_Postion[1]:
food_Total = 0
else:
snake_Body.pop()
if food_Total == 0:
x = random.randrange(1, 100)
y = random.randrange(1, 100)
food_Postion = [int(x * 20), int(y * 20)]
food_Total = 1
if snake_Head[0] > 800 or snake_Head[0] < 0:
gameover()
elif snake_Head[0] > 800 or snake_Head[0] < 0:
gameover()
for body in snake_Body[1:]:
if snake_Head[0] == body[0] and snake_Head[1] == body[1]:
gameover()